This is a nice image actually, it really shows how diverse the landscape can be. All 4 variations placed strongly at the foreground.
Enhanced your original image for contrast & saturation.
http://gallery.clubsnap.com/data/750/medium/Zichar_Colorado_base.jpg
Image directly after SEP2
http://gallery.clubsnap.com/data/750/medium/Zichar_Colorado_AfterSEP2.jpg
Using the following:
High Structure Preset
Tonality Protection -> highlights 3/4
Green Filter -> for contrast
SEP2 Image after Dodge & Burn and USM.
http://gallery.clubsnap.com/data/750/medium/Zichar_Colorado_SEP2DB.jpg
Final Image using DIY method
http://gallery.clubsnap.com/data/750/medium/Zichar_Colorado_DIY.jpg
I did not purposely try to emulate the SEP2 version; just to show there are 2 ways to the same goal.
DIY Method (CS5) steps
B&W Adjustment Layer -> red filter (not much difference between all the presets, probably same result if you used de-saturation)
Levels -> moved black point slightly right
Curves -> slight S curve for contrast
Shadows/Highlights -> recover highlights 8%, shadows 0%
Selective Colour -> Blacks > Black +6%, Whites > Black -33%
Brightness -> +12
Dodge & Burn -> Sculpt contours, enhance texture
USM
Conclusion: Relatively same results on final inspection. SEP2 is a good shortcut for the DIY method, but if you don't have it you're not lost either. Have to be better in PS that's all.
Enhanced your original image for contrast & saturation.
http://gallery.clubsnap.com/data/750/medium/Zichar_Colorado_base.jpg
Image directly after SEP2
http://gallery.clubsnap.com/data/750/medium/Zichar_Colorado_AfterSEP2.jpg
Using the following:
High Structure Preset
Tonality Protection -> highlights 3/4
Green Filter -> for contrast
SEP2 Image after Dodge & Burn and USM.
http://gallery.clubsnap.com/data/750/medium/Zichar_Colorado_SEP2DB.jpg
Final Image using DIY method
http://gallery.clubsnap.com/data/750/medium/Zichar_Colorado_DIY.jpg
I did not purposely try to emulate the SEP2 version; just to show there are 2 ways to the same goal.
DIY Method (CS5) steps
B&W Adjustment Layer -> red filter (not much difference between all the presets, probably same result if you used de-saturation)
Levels -> moved black point slightly right
Curves -> slight S curve for contrast
Shadows/Highlights -> recover highlights 8%, shadows 0%
Selective Colour -> Blacks > Black +6%, Whites > Black -33%
Brightness -> +12
Dodge & Burn -> Sculpt contours, enhance texture
USM
Conclusion: Relatively same results on final inspection. SEP2 is a good shortcut for the DIY method, but if you don't have it you're not lost either. Have to be better in PS that's all.