Tang Shooters XXXIII: TCSS Thread...


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ya welly far
come jurong :bsmilie:
i sure go be assistant!:p
 

Hey guys, it really doesn't matter which MSCP, just that I notice there are some new development completed around the area and gather that the carpark may still be quite vacant, and the top deck is usually well lit with "white" lights..

Other outdoor environment may be tough as we really need a lot of lights, moreover, cars are shiny, models are not. It makes balancing the illumination really tough. Here's a picture taken pass midnight at the T3 basement carpark..

5328830_d0a80f071b.jpg


the body design comes out nicely coz I did not use flash... those Kelisa are beautifully painted and all, we don't want to blow the body design away with excessive bright illum do we?
 

Hey guys, it really doesn't matter which MSCP, just that I notice there are some new development completed around the area and gather that the carpark may still be quite vacant, and the top deck is usually well lit with "white" lights..

Other outdoor environment may be tough as we really need a lot of lights, moreover, cars are shiny, models are not. It makes balancing the illumination really tough. Here's a picture taken pass midnight at the T3 basement carpark..

5328830_d0a80f071b.jpg


the body design comes out nicely coz I did not use flash... those Kelisa are beautifully painted and all, we don't want to blow the body design away with excessive bright illum do we?

if the available light is enough, flash is not necessary:bsmilie:
 

if the available light is enough, flash is not necessary:bsmilie:

:bsmilie:.. unfortunately, they are still overhead lights and you get unwanted shadows on the model faces and body.. we can try out using reflector or reverse bounced lightings so that shadows on the car can be kept minimal while highlighting the model's features.... see how it goes... just some thoughts

Any Master of lights care to provide some tips on this nite photography?
 

:bsmilie:.. unfortunately, they are still overhead lights and you get unwanted shadows on the model faces and body.. we can try out using reflector or reverse bounced lightings so that shadows on the car can be kept minimal while highlighting the model's features.... see how it goes... just some thoughts

Any Master of lights care to provide some tips on this nite photography?

if you're exposing for the car and the model is right beside it, it shldnt be much of a problem, but a flash is definitely not bright enough to light up a car, not nicely perhaps, only a mere portion of it.

i suppose if the car is exposed properly, so will be the model. under the right exposure nothing can go wrong, right? haha

another way is to try light painting? long exposure and painting with torch lights since you all have powerful torches. i'm not sure on that but that might be useful, and you can give diff lighting to the car bringing depth and 3d feel.

just my thoughts, not exactly confirm tips. :confused:;)
 

Totally agree.

I guess prata lighting - low shadows and no blown highlights - is good for studio high keys to flatter the subject's skin and figure.

But recently i have grown to like more dynamic lighting with stronger highlights and shadows.

E.g. just to share
2669829397_f1e766fd14.jpg
2663220390_b681485c98.jpg


You can see from image 2 that i added shadows on her face and dodge her arm also did adjustments here and there to give more depth to the picture

nice catchlight reproduced, but careful of the armpits, the edited one now looks very flat and like a rubber piece. just pointing out :D
 

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